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Showing posts with label gree. Show all posts
Showing posts with label gree. Show all posts

Tuesday, January 10, 2012

Asura's Wrath maker says mobile social games are 'all rubbish'

At least they're "junk" in Japan, according to Hiroshi Matsuyama (pictured), CEO of Fukuoka, Japan-based developer CyberConnect 2. During an interview with Gamasutra, the chief overseeing upcoming traditional console games like Asura's Wrath for publisher Capcom and a Naruto game for Namco Bandai, said, "Another thing that I dislike is social games. Everybody is talking about social this, and social that. Even Bandai Namco. I don't like that."

However, don't think that Matsuyama's ire for social games is uninformed--the guy has reached Level 250 in DeNA's Kaito Royale for smartphones. "They're not fun at all. But, I have to play it," Matsuyama told Gamasutra. "The reality is that it has over 3 million users, and it's true that they're making money. I need to be aware of those businesses, so of course I play them. GREE's Dragon Collection. I've played that, too. [Matsuyama pulls out two smartphones] This is my iPhone, and this is my Android phone, and I play these games on both of these phones -- but they're all rubbish."

Ouch, Matsuyama. Keep in mind, however, the CyberConnect 2 president is referring specifically to Japanese mobile social games. Though, Matsuyama name dropped Infinity Blade for iOS (and soon on Mobage) as a favorite mobile game of his. Regardless, Matsuyama appears to think that, frankly, both Gree and DeNA have work to do before their games are suitable.

This point of view certainly isn't unique to Japan, as designers far and wide in the U.S. have called social games out for shallow gameplay, predatory design or just not being social enough. It seems that, regardless of the fact that social games are making a killing, they have a long way to go before earning the respect of traditional game designers. That is, of course, as their colleagues leave in droves for the social games scene.

Tuesday, October 4, 2011

Gree's OpenFeint hires ex-Glu Mobile exec, more social games coming?

The mobile social game wars are heating up, as OpenFeint just took on former Glu Mobile executive Sarah Thompson (pictured) as its director of developer relations, SocialTimes reports. In other words, OpenFeint, owned by Japanese mobile social gaming powerhouse Gree, hired Thomson to strategically acquire build relationships with independent developers.

Namely, SocialTimes's Azam Khan guesses those developers will be primarily social and mobile social game creators, given Thomson's past exploits in the industry with Glu Mobile and IUGO Entertainment before that. And frankly, we couldn't agree more. Considering OpenFeint is a social network for mobile games at heart, and Gree's existing status, it simply makes sense.

"OpenFeint is going through an exciting phase of growth right now and Sarah is exactly the kind of person we need to keep up the momentum," OpenFeint SVP Marketing and Developer Relations Eros Resmini said in a release. "Sarah's deep history in mobile gaming paired with her connections to the developer community made her a great fit for OpenFeint."

We can't help but recall what just went down between OpenFeint and Gree: The former's co-founder and CEO Jason Citron resigned, and Gree CFO Naoki Aoyagi took his place. (Though, VentureBeat reckons the move was less ... cut-and-dry.) But back to Gree and OpenFeint's future plans, the simple fact is mobile social games are growing at an exponential rate on iOS and Android devices.

"I've always admired OpenFeint for its constant innovation in the mobile gaming space," Thomson said in a release. "As the company continues to change with the market, I'm excited to help OpenFeint continue growing." And we think we have an idea of just where Thomson would like to go. It starts with an "S" and--oh, forget it. You get the point already.

Do you think this puts OpenFeint in a better place to compete with opponents like DeNA and Zynga in mobile games? Don't you wish you could have rockin' tattoos and a big time exec gig? Sound off in the comments. 3 Comments