Treasure Isle Voyages
Zynga has introduced a new feature to Treasure Isle that will expand your horizons and grow you some sea legs: Voyages. This addition to the game allows players to journey to distant islands in search of, what else, treasure. These new missions also unlock additional maps in the Dream Isles as well as prizes for mastering each Voyage.
Unfortunately, there is one obstacle in your way before you can set sail (if you can't guess what, then you might not want to take this one on). Join us behind the cut for more info on what you'll need to unlock Voyages and how they're done. Dragon Sailboat
First things first, you'll obviously need a boat. So, before you can access the Voyages, you'll need to complete the Dragon Sailboat. Here's what you'll need to complete the vessel:
5 Nails
5 Planks
5 Rope
5 Cloth
5 Resin
Each of these items costs one Island Cash, but can be gifted as well. Be sure to put the items on your wishlist, but if you want to ride the fast track to the high seas, you'll have to pay up 25 Island Cash.
Voyages Menu
Once your ship is complete, just give it a click and choose your first Voyage. These journeys act much like jobs in Mafia Wars, but with visible rewards Clicking on the "Go" button will incrementally progress you to your destination and increase your mastery of the Voyage. However, each push forward in a Voyage will decrease your Energy and reward XP, requiring you to refill your Energy to continue.
Voyages Progress
Making it to your destination will unlock the map connected to the Voyage, but a second time through will unlock a second map. You can master Voyages up to Level 4, but only the first two times through will open up new maps (Levels 3 and 4 grant bonus items). With three Voyages currently in the game with two maps to unlock, mathematics experts say that makes a total of six new maps to explore. Here are the Voyages currently in the game and what's in it for you:
Ninja Assassin: Unlocks Ninja Training and Ninja Shrine maps
Happy Land (Requires Two Crew Members): Unlocks Happy Pastures and Happy Uzumaki maps
Monster Island (Requires Three Crew Members): Unlocks Green Gargantuan and Monster Isle maps
Voyages Mastery
You'll notice in the Happy Land and Monster Island Voyages that Crew Members are required. Similar to Catering Orders in Cafe World, you can recruit your friends to help you on your Voyage or buy Crew Members for Island Cash. We recommend sucking it up and finding some friends if you're short on sailors.
Showing posts with label MafiaWars. Show all posts
Showing posts with label MafiaWars. Show all posts
Sunday, February 5, 2012
Mafia Wars Secret Drops rewarding double the goods, double the fun
Secret Drops double rewards
Mafia Wars creator Zynga introduced a new feature last week in the game called Secret Drops, which allows players to find hidden briefcases while robbing players and doing jobs and gift the goodies to their friends. It's been found that players can now reap double the rewards from Secret Drops at random, according to some tipsters to Mafia Wars Maniac.
When accepting a Secret Drops gift from a friend, there is now a chance for players to randomly receive either two of the same gift they would have won or two completely different items. However, players can still only accept a certain amount of Secret Drops daily, with extra Secret Drops only awarding mobsters with Burners to assist in robberies. Either way, consider this even more incentive to start looking for Secret Drops and sharing the goods.
Mafia Wars creator Zynga introduced a new feature last week in the game called Secret Drops, which allows players to find hidden briefcases while robbing players and doing jobs and gift the goodies to their friends. It's been found that players can now reap double the rewards from Secret Drops at random, according to some tipsters to Mafia Wars Maniac.
When accepting a Secret Drops gift from a friend, there is now a chance for players to randomly receive either two of the same gift they would have won or two completely different items. However, players can still only accept a certain amount of Secret Drops daily, with extra Secret Drops only awarding mobsters with Burners to assist in robberies. Either way, consider this even more incentive to start looking for Secret Drops and sharing the goods.
Thursday, February 2, 2012
Zynga brings Mafia Wars, FishVille to Yahoo
The exodus has begun. Well, sort of. TechCrunch reports that Zynga has officially launched Mafia Wars and FishVille on many of Yahoo's services including Yahoo Messenger, Pulse, Games, and within its browser toolbar. The release seems to be the fruit of a partnership between the two companies that was revealed in May of this year. This news comes hot off the heels of Zynga CEO Mark Pincus' stating his vision for a "dog activated world." We suspect that more Zynga games are to come if the expansion proves successful.
We say "expansion" because Zynga isn't going anywhere on Facebook. You'll still find your digital mob and fish tank on Facebook, though the company has been looking to go forth and conquer our digital lives for some time. Hopefully for the studio this attempt at expansion goes better than when it launched FarmVille on MSN Games only to have it shuttered shortly after.
Mafia Wars even has items exclusive to its Yahoo version, though players can't import their Facebook player profiles at the moment. This could be intentional so as to not draw away too many Facebook mobsters, though Zynga is reported to be working on a currency that it will likely use across the several platforms the company has already invaded. Eventually, it would make sense for Zynga to allow its players to access their original accounts across any platform, but it appears that the company is just testing the waters with Yahoo.
We say "expansion" because Zynga isn't going anywhere on Facebook. You'll still find your digital mob and fish tank on Facebook, though the company has been looking to go forth and conquer our digital lives for some time. Hopefully for the studio this attempt at expansion goes better than when it launched FarmVille on MSN Games only to have it shuttered shortly after.
Mafia Wars even has items exclusive to its Yahoo version, though players can't import their Facebook player profiles at the moment. This could be intentional so as to not draw away too many Facebook mobsters, though Zynga is reported to be working on a currency that it will likely use across the several platforms the company has already invaded. Eventually, it would make sense for Zynga to allow its players to access their original accounts across any platform, but it appears that the company is just testing the waters with Yahoo.
Friday, January 13, 2012
Mafia Wars FrontierVille Beaver Pelt Promo: Everything you need to know
Mafia Wars Beaver Pelts
Looking for some easy items to come by in Mafia Wars? Well, Zynga has introduced another of its infamous cross-promotions in the game involving FrontierVille. This time around, all you need to do is take a trip over to your New York properties and click on any of the four buildings that produce items, which includes the brand new Private Zoo.
Chop Shop FrontierVille Promo
From there, you'll see some brand new items on the first page, but they each require a unique part that you won't find on the streets of New York, but way out West on the frontier. Click on the "Get Part" button with the FrontierVille logo attached to get started.
Follow us after the break to find out how to nab these limited edition items.
A Day in the Life of a Beaver
Clicking the "Get Part" button will transport you to your FrontierVille game. Upon loading the game, you will instantly be greeted with a new Goal titled "A Day in the Life of a Beaver I." Thankfully, this Goal can be completed in minutes, especially if you're already a seasoned pioneer. You'll need to have or collect 15 Wood, clear one Stump from the homestead and have or purchase two Fences from the Market. As for that final requirement, you must clear one full tree and remove its Stump to get credit for it. In other words, old Stumps lying around on the homestead will not count. Once completed, enjoy 50 XP and 250 coins.
A Day in the Life of a Beaver II
The second Goal in this series, "A Day in the Life of a Beaver II," is simple enough. Just click on "Claim Reward" to be launched back into your New York Property page in Mafia Wars one Beaver Pelt richer. Then, enter any one of your production properties and notice that a "Build" button has replaced that "Get Part" button. Just click and you got yourself a nice weapon, vehicle, armor or animal with a permanent stat increase. That's right, all of the items in this promotion will permanent boost one of your stats, just see for yourself below. (If you want the rest of these promotional items, then follow these easy steps in all four production Buildings--the mission will be exactly the same.)
Bearskin Cloak
Venture Axe
Big Horn Sheep
As you can probably already tell, all of these items have the same exact stats on them. However, each provide a unique, permanent boost to either your Defense, Attack or Energy, making them well worth the effort for min/max players.
Looking for some easy items to come by in Mafia Wars? Well, Zynga has introduced another of its infamous cross-promotions in the game involving FrontierVille. This time around, all you need to do is take a trip over to your New York properties and click on any of the four buildings that produce items, which includes the brand new Private Zoo.
Chop Shop FrontierVille Promo
From there, you'll see some brand new items on the first page, but they each require a unique part that you won't find on the streets of New York, but way out West on the frontier. Click on the "Get Part" button with the FrontierVille logo attached to get started.
Follow us after the break to find out how to nab these limited edition items.
A Day in the Life of a Beaver
Clicking the "Get Part" button will transport you to your FrontierVille game. Upon loading the game, you will instantly be greeted with a new Goal titled "A Day in the Life of a Beaver I." Thankfully, this Goal can be completed in minutes, especially if you're already a seasoned pioneer. You'll need to have or collect 15 Wood, clear one Stump from the homestead and have or purchase two Fences from the Market. As for that final requirement, you must clear one full tree and remove its Stump to get credit for it. In other words, old Stumps lying around on the homestead will not count. Once completed, enjoy 50 XP and 250 coins.
A Day in the Life of a Beaver II
The second Goal in this series, "A Day in the Life of a Beaver II," is simple enough. Just click on "Claim Reward" to be launched back into your New York Property page in Mafia Wars one Beaver Pelt richer. Then, enter any one of your production properties and notice that a "Build" button has replaced that "Get Part" button. Just click and you got yourself a nice weapon, vehicle, armor or animal with a permanent stat increase. That's right, all of the items in this promotion will permanent boost one of your stats, just see for yourself below. (If you want the rest of these promotional items, then follow these easy steps in all four production Buildings--the mission will be exactly the same.)
Bearskin Cloak
Venture Axe
Big Horn Sheep
As you can probably already tell, all of these items have the same exact stats on them. However, each provide a unique, permanent boost to either your Defense, Attack or Energy, making them well worth the effort for min/max players.
Friday, January 6, 2012
Saints Row on Facebook: Beating Mafia Wars at a different game
When I noticed that Saints Row, the Grand Theft Auto-inspired gang busters game for consoles, was on Facebook, assumptions ran wild. Though, the one rang most loudly was, "Here comes another Mafia Wars." THQ and Punch Entertainment threw us a curve ball with Saints Row: Total Control on Facebook. Admittedly, it looks strikingly similar to Crime City, but what's more surprising the developer didn't play it safe and copy the most popular mobster social game out there. And it makes for a refreshing and mildly fun experience, even if the graphics look like something out of a late '90s flash game.
Let's just address the elephant in the room right away: This game does not look good. The artwork lacks detail much less style and the animations are far from smooth. In fact, there is little motion in this social edition of Saints Row to begin with. Worse off, the music becomes a bother minutes after logging in. Shoddy graphics and animations? Check. Annoying sounds and music? Check. That leaves one hopefully redeeming quality: gameplay.
Saints Row map
Redemption is yours, THQ and Punch Entertainment. Players assume the role of a gang leader in the miscellaneous city of Stilwater. It's your role to dominate neighborhoods by force and assert your ... badassery? Look, I can't say I understand gang mentality, but I can say that, somehow, this game is fun. Perhaps it's the fact that clicking on drive-by shooters to shoot them dead is mindlessly enjoyable. Tuning down your mind is something you'll probably need to do to draw some enjoyment from Saints Row, which can be difficult at times.
Back to the clicking. The majority of your actions boil down to either Thugs, another word for Energy, or weapons. Thugs are spent doing nearly every task and replenish over time, but weapons are required to attack and take over increasingly tougher territories on the isometrically displayed map. Of course, taking down wandering enemy gang members and taking over buildings awards you coins, yet spends Thugs. In other words, Saints Row embodies the eternal balance of risk versus reward--the more you do, the more you spend--of nearly every social game in existence.
Shooting things rules
Players will eventually need to protect and maintain the neighborhoods they control and can hire friends to do it for them. This is the only social feature that's immediately noticeable. There doesn't seem to be any persistent competition between gangs of friends like in Mafia Wars, which is a severe oversight. Shouldn't a game about gangs embody and facilitate gang mentality? Regardless of whether you agree with gang mentality much less understand it, it's safe to assume that this is a feeling players want to experience vicariously when playing a gang game.
Frankly, Saints Row has plenty of shortcomings. While it's certainly differentiated itself from the industry leaders, it misses the point of gang games: competition. Sure, there's a sense of camaraderie in helping friends out. But where are the cutthroat rivalry and ruthless attempts at domination amongst players? Not to mention the presumably unintentional hilarity of your thugs aimlessly shooting at things, which counts as "taking over the neighborhood." There's no reason that a flash game in 2011 shouldn't look better than the first Grand Theft Auto. Despite all this, it'd be lying if I said that aimlessly shooting down passers by and slowly watching the neighborhood map turn purple wasn't fun.
Let's just address the elephant in the room right away: This game does not look good. The artwork lacks detail much less style and the animations are far from smooth. In fact, there is little motion in this social edition of Saints Row to begin with. Worse off, the music becomes a bother minutes after logging in. Shoddy graphics and animations? Check. Annoying sounds and music? Check. That leaves one hopefully redeeming quality: gameplay.
Saints Row map
Redemption is yours, THQ and Punch Entertainment. Players assume the role of a gang leader in the miscellaneous city of Stilwater. It's your role to dominate neighborhoods by force and assert your ... badassery? Look, I can't say I understand gang mentality, but I can say that, somehow, this game is fun. Perhaps it's the fact that clicking on drive-by shooters to shoot them dead is mindlessly enjoyable. Tuning down your mind is something you'll probably need to do to draw some enjoyment from Saints Row, which can be difficult at times.
Back to the clicking. The majority of your actions boil down to either Thugs, another word for Energy, or weapons. Thugs are spent doing nearly every task and replenish over time, but weapons are required to attack and take over increasingly tougher territories on the isometrically displayed map. Of course, taking down wandering enemy gang members and taking over buildings awards you coins, yet spends Thugs. In other words, Saints Row embodies the eternal balance of risk versus reward--the more you do, the more you spend--of nearly every social game in existence.
Shooting things rules
Players will eventually need to protect and maintain the neighborhoods they control and can hire friends to do it for them. This is the only social feature that's immediately noticeable. There doesn't seem to be any persistent competition between gangs of friends like in Mafia Wars, which is a severe oversight. Shouldn't a game about gangs embody and facilitate gang mentality? Regardless of whether you agree with gang mentality much less understand it, it's safe to assume that this is a feeling players want to experience vicariously when playing a gang game.
Frankly, Saints Row has plenty of shortcomings. While it's certainly differentiated itself from the industry leaders, it misses the point of gang games: competition. Sure, there's a sense of camaraderie in helping friends out. But where are the cutthroat rivalry and ruthless attempts at domination amongst players? Not to mention the presumably unintentional hilarity of your thugs aimlessly shooting at things, which counts as "taking over the neighborhood." There's no reason that a flash game in 2011 shouldn't look better than the first Grand Theft Auto. Despite all this, it'd be lying if I said that aimlessly shooting down passers by and slowly watching the neighborhood map turn purple wasn't fun.
Zynga to shut down Mafia Wars: Cuba on March 3 in new story arc
No, we didn't stutter. Mafia Wars: Cuba is going for good in less than a week, so clear out everything you can from there now before it's all gone. According to Zynga, the game's storyline is headed in a new direction and its oldest locale will be the center of it all ... sort of. It's where a new global criminal organization will begin its conquest to become to world's largest drug trafficker, and no one will be safe come March 3.
In fact, you'll be downright kicked out. There is a new set of missions for players Level 18 and above available now with Cuba that involve combating this threat, but we doubt your mobs will succeed. If you need a hint, here is one wearing a chicken suit painted in red:
"A shadowy organization called the Neo-Imperium is secretly working to destabilize the current world order and control all criminal activities throughout the planet. The Neo-Imperium are attempting to overthrow the government and install a puppet leader to establish one of the biggest drug trafficking centers in the world. This is a warning to all Mafia crime bosses that Cuba is no longer safe."
You hear that? That means have fun with these missions now, but come March 2 you better collect from every property and empty your vaults and banks before the Neo-Imperium takes over. In fact, Zynga is hosting 5x Job Mastery right up until the city becomes grayed out in the travel options.
Not to mention a new loot item will drop from now through March 2 that might come in handy against these bullies. Oh, and you'll get an extra 10 percent cash payout if you complete the missions on time. Is that enough of a kick in the butt for you? Before you jump the gun, check out Zynga's full FAQ.
In fact, you'll be downright kicked out. There is a new set of missions for players Level 18 and above available now with Cuba that involve combating this threat, but we doubt your mobs will succeed. If you need a hint, here is one wearing a chicken suit painted in red:
"A shadowy organization called the Neo-Imperium is secretly working to destabilize the current world order and control all criminal activities throughout the planet. The Neo-Imperium are attempting to overthrow the government and install a puppet leader to establish one of the biggest drug trafficking centers in the world. This is a warning to all Mafia crime bosses that Cuba is no longer safe."
You hear that? That means have fun with these missions now, but come March 2 you better collect from every property and empty your vaults and banks before the Neo-Imperium takes over. In fact, Zynga is hosting 5x Job Mastery right up until the city becomes grayed out in the travel options.
Not to mention a new loot item will drop from now through March 2 that might come in handy against these bullies. Oh, and you'll get an extra 10 percent cash payout if you complete the missions on time. Is that enough of a kick in the butt for you? Before you jump the gun, check out Zynga's full FAQ.
Subscribe to:
Posts (Atom)