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Showing posts with label cafe world. Show all posts
Showing posts with label cafe world. Show all posts

Thursday, February 9, 2012

Quote of the Moment: Escaping from the escape

"I think the triumph comes more in the act of doing, in the sheer decadence of spending real time on fake food. I play [Cafe World] mostly in my apartment, by far the nicest one I've had-ten-foot ceilings, stainless steel refrigerator, dishwasher, washer and dryer, everything new, never before lived in. I'm in a newish career, no longer living the nightmare of an adjunct English instructor, grading papers all the time, all the time. My dishes are washed for me by a machine and I don't have to drive to and from a Laundromat.

"Still, the time I use to cook digital meat is stolen time, time I could and should be using for working on my novel, reading, cleaning, maintaining my real space as much as the digital retail space, etc. But these things are choices, not life or death-as humans we've collectively progressed to the point of being able to use our time not to hunt and gather and sew our own clothing but to squander as shamelessly as we choose to.

"I guess that's a bit sarcastic, a backhanded point-and yet it really does feel-there is a true sense of relief in it, a visceral sense that if you're spending your time worrying about whether or not your digital chicken pot pie will run out overnight, your life must not be that bad. ...

"And then there's spiritual death. Soul crush. Waking up on a weekend morning, grabbing some coffee and reclining in bed with a laptop, serving what's been cooked overnight, harvesting in Farmville, feeding in Fishville, finishing contracts in Social City. Need to shower, need to have breakfast, need to leave the apartment. But really need to get tonight's dinner service on the stoves. Of course one is going to feel a sense of I'm a loser, is this really my life? I can't believe I'm doing this. It plunks down on you with each click of the mouse. I'm planting fake grapes. Why am I planting fake grapes? Why am I deciding between different fake floorings for my café? When is an escape from reality something from which you need to escape?

"I haven't farmed in a couple of months -- I've quit all these games except Café World, which I was recently away from for a couple of weeks of great productivity with my novel. I don't know if I'll ever fully get back into it. Anything in moderation, I guess. In moderation is neither triumph nor spiritual death."

- OpenSalon blogger Jeff Maehre reflects on the benefits and drawbacks of his personal social gaming obsession.

Sunday, February 5, 2012

Treasure Isle Voyages: Everything you need to know

Treasure Isle Voyages
Zynga has introduced a new feature to Treasure Isle that will expand your horizons and grow you some sea legs: Voyages. This addition to the game allows players to journey to distant islands in search of, what else, treasure. These new missions also unlock additional maps in the Dream Isles as well as prizes for mastering each Voyage.

Unfortunately, there is one obstacle in your way before you can set sail (if you can't guess what, then you might not want to take this one on). Join us behind the cut for more info on what you'll need to unlock Voyages and how they're done. Dragon Sailboat


First things first, you'll obviously need a boat. So, before you can access the Voyages, you'll need to complete the Dragon Sailboat. Here's what you'll need to complete the vessel:

    5 Nails
    5 Planks
    5 Rope
    5 Cloth
    5 Resin


Each of these items costs one Island Cash, but can be gifted as well. Be sure to put the items on your wishlist, but if you want to ride the fast track to the high seas, you'll have to pay up 25 Island Cash.

Voyages Menu
Once your ship is complete, just give it a click and choose your first Voyage. These journeys act much like jobs in Mafia Wars, but with visible rewards Clicking on the "Go" button will incrementally progress you to your destination and increase your mastery of the Voyage. However, each push forward in a Voyage will decrease your Energy and reward XP, requiring you to refill your Energy to continue.

Voyages Progress
Making it to your destination will unlock the map connected to the Voyage, but a second time through will unlock a second map. You can master Voyages up to Level 4, but only the first two times through will open up new maps (Levels 3 and 4 grant bonus items). With three Voyages currently in the game with two maps to unlock, mathematics experts say that makes a total of six new maps to explore. Here are the Voyages currently in the game and what's in it for you:

    Ninja Assassin: Unlocks Ninja Training and Ninja Shrine maps
    Happy Land (Requires Two Crew Members): Unlocks Happy Pastures and Happy Uzumaki maps
    Monster Island (Requires Three Crew Members): Unlocks Green Gargantuan and Monster Isle maps


Voyages Mastery
You'll notice in the Happy Land and Monster Island Voyages that Crew Members are required. Similar to Catering Orders in Cafe World, you can recruit your friends to help you on your Voyage or buy Crew Members for Island Cash. We recommend sucking it up and finding some friends if you're short on sailors.